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The hunter gatherers still rule over the vast lands that make up the world. Whilst small villages and towns start to form proto-civilizations. Europe is still stuck in the ways of tribalism while the Middle East is on the brink of a revolutionary era

I, Atlasium (TeCreator901), welcome you to Konig des Menschen (KdM). Starting in 4000 BC, this is the dawn of civilization and the tail end of the prehistorical era. The beginning of civilization is just kicking off in the Middle East. 

The first game I have ever administered was Continent of Darkness: Europe, which was successful until its end. KdM is the first attempt at a truly grand scale Mapgame that will hopefully go on for many turns!

Join the KdM Thread for updates!

http://thefutureofeuropes.wikia.com/wiki/Thread:400321#4

The Map (3600 BC onwards)


Rules

Konig des Menschen Rules

Template 

Nation Name:

  • Government: Despotic Monarchy, Oligarchic Republic etc.
    • Ruler(King, President etc.): Ruler Name
      • Parliament: Not necessary
        • First Party: Number of Seats
        • Second Party: Number of Seats
        • Third Party: Number of Seats
  • Economy: Information.
  • Capital: Insert capital city
  • Demographics:
    • Population: Insert Pop (% of major ethnicities)
    • Religion: % of major religions
  • Wars and Conflicts:
  • Diplomacy:
    • Nation: Diplomatic action taken
  • Events: Insert actions nation done.

Game Speed

  • 4000 BC-1000 BC (100 years) (30/27 turns)
  • 1000 BC-500 BC (50 years) (34 turns)
  • 500 BC-700 AD (25 years) (30 turns)
  • 700 AD-1450 AD (10 years) (25 turns)
  • 1450 AD-1700 AD (5 years) (25 turns)
  • 1700 AD-1900 AD (2 years) (50 turns)
  • 1900 AD-present (1 year) (117 turns)
  • World Wars after 1900 (every three months)
  • World Wars before 1900 but after 1500 (1 year)

Alliances

Dynasties

  • Gherensi (Imperium di Atlas)
  • Haakonssen (Nordicium)
  • von Baden (Westria)
  • Gagna (Bonra)
  • Ruhay (Egypt)

Old/Extinct Dynasties

  • Von Westria (Westria)
  • Jakobsen (Nordicium)

Nations (currently 10 players)

  • Imperium di Atlas: TheCreator901/Atlasium
  • Albion: Dick Harrison (didn't make a turn 5 times in a row)
  • Nordicium/Fibelia: LukaGaming
  • Aratashen: XenobladeShulk1503 (left)
  • Iapon: EthanKoenigsberg  (sabotaged himself)
  • Westria: Eltool 
  • Lagash: EthanKoenigsberg
  • Bonra: Priceless008  (left)
  • Nordika: Fireblade19 (kicked for not doing 5 turns)
  • Piedmont: FedexWI 
  • Egypt: TenaciousFalcon
  • Rus: Derpmaster21 (didn't make a turn 5 times in a row)
  • Amaretoo: TudorMapping (left)
  • Naeo-Ameriucae: Mecanimetales (kicked)
  • Kingdom of Yamal: Slime Mapper(Left)
  • Arano: Tudor Mapping
  • Valencia: TheSteampunkTotoro
  • Tistu: Priceless008
  • Feng Dynasty: Batran99
  • Muscat: Mantomato
  • Vergalia: Flaming Spaghetti Monster

Staff

  • Admin: Atlasium (TheCreator901)
  • Map Maker: Atlasium (TheCreator901)
  • NPC Event Maker: Atlasium (TheCreator901), TenaciousFalcon, LukaGaming, EthanKoenigsberg
  • Moderator: EthanKoenigsberg

Banned Players

Archives

The archive list is useful for previous events or for reference.

Turns

Turn XXI: 2300 BC

Kdm GREY EDITION

NPC Events

  • GLOBAL: Population has reached 15 million (based on current demographics in each country's turns)
  • Marroca and Valyria: Collectively known as "pirate states", they began invading Atlas. Marroca successfully settled in Sardinia, with one of their colonies being named Alghero.
  • Berbers: They seize the western hold of Imperium of Atlas.
  • Oman: Muscat is formed.
  • Xenomorphic Cults: The cult spreads further into the Akkadian and Ebla/Mari Empire and has started comitting to sabotage both armies to benefit themselves. Due to an intensive war between the proclaimed Mari Empire and the established Akkadian Empire, some resort to preach and eventually created the Pacifist Xenomorphs - unlike the traditional cults of the Xenomorphs. This version would spread in a popular fashion in the 24th century BC to 21st century BC.
  • Mari/Ebla: Ebla civilians declares a war of independence from the tyrant emperor Kashar as a century ago, his grandfather Elba II proclaimed the Mari Empire and replacing the Kingdom of Ebla, supposedly to unite the Havennan culture under one banner and rose to fight against the Akkadian Empire. However the Ebla civilians are increasingly intolerant of war and would negotiate with peace. Emperor Kashar took over the town of Xenomorpha in 2345 BCE. The proclaimed Mari Empire does not respond to the Egyptian Kingdom.
  • Jomon: The Yamato-Jomon nation of Kioku is formed.
  • Lustrians: The Lustrians migrate south and abandon the Rio Grande river, which could distrupt the Proto-Olmecs and the Gheotuk cultures altogether in one invasion by the next century.
  • Nubia: Nubians start copying Egyptian pyramid designs in the city of Meroe and are taking in freed slaves from Egypt.
  • Satich: An exiled state from the Akkadian Empire at the south is formed as the Satich Kingdom and they establish the city of Satich as well.
  • Carchemish: In Cilicia, the Carchemish nation develops and the city of Carchemish, dangerously close to the Akkadian Empire is established as well.
  • Biatal: Raiders from the Biatalian culture takes over villages of eastern Piedmont.
  • Indo-Europeans: The Indo-Europeans have started growing exponentially to have covered parts of Russia. They even have splinter cultures such as the Hittites.
  • Corded Ware/Catobos: Does not respond because it is a group of tribes not an empire.
  • Pithum'ar/Proto-Balts: They abandon the northern lands of Russia for the Baltics and have transformed into the Proto-Baltic people.
  • Sami: The Sami people develop.
  • Hittites: Migrants from the steppes of Europe have landed on the Pontic region of the Exuine Sea/Black Sea. They would eventually settle into the centre of Anatolia at the end of the 3rd millennium BCE.
  • Egypt: Expansion towards Cyrenaica stops when a group of invaders tried to plunder the lands of the west and succeeded. Their colony on Cyprus has also collapsed considerably (according to the map Tenacious did) due to the lack of supplies and ships needed in self-sufficency plus settlers there became unaligned with the dynasty. Beekeeping and a courier system is developed in Egypt.
  • Farmers' Revolts: 40,000 farmers and 8000 militia rose up in the Nile river to get farmers a higher hierarchy and be supported with value rather than being the ones that substantially supporting the food system. This is called the Egyptian Farmers' Revolt.
  • Nordika: Fully collapses into an advanced culture - where their culture still exists but the state as it is does not exist.
  • Mjemba: This culture is being fully integrated into the Bantu as the Bantu continue to expand into the Congo Basin. (Don't need this anymore, the Bantu are better than a junk culture).
  • Israelites: The Kingdom of Israelite is founded.
  • Carcalonar: In a fear of pirates currently invading, they accept as long mutual protection would be guaranteed.
  • China/Second Xia: The dynasty itself is now in a third strife after the previous dynasty had finally wiped out, forming the Second Xia Dynasty and the Emperor replied that they have their own issues as some people inside the society currently has stances against the newly established dynasty.

Akkadian Empire

  • Government: An empire.
    • Leaders: Sin-Nashir III (2409 BCE-2399 BCE), Ko-Ghu (2399 BCE-2366 BCE), Satich VI (2366 BCE-2345 BCE), Ko-Ghu II (2345 BCE-2310 BCE), Sargon III (2309 BCE-present)
  • Military: We start to increase all of our soldiers by a factor of 3 and eliminate the human chariot thing. All of them by now wield a bronze sword, technically reserved for the professional soldiers, militia still use spears and poison to get along and roads would be a huge advantage to quickly defend a city form that invader.
    • Mainstream Military
      • 4600 professional soldiers
      • 24,000 militia
      • 10,000 militia archers
      • 400 horse chariots
      • 15 stone throwers
      • Five catapults
      • 500 horsemen
    • Imperial Guards: Loyalist.
      • 1500 imperial guards
      • 1500 imperial archers
  • Economy: War economy, although we prosper - some of the traders and farmers are concerned of it taking too far that their yields are reduced significantly. We have to end this as soon as possible.
  • Demographics: Urbanisation is on a rapid decline thanks to the incentives of farming opportunities in the Fertile Crescent and Akkad becomes the largest city. However, to put into that perspective, using rural zones are a perfect way to conscript and arm people on that area without having to send one army there.
    • Population: 316,600
    • Religion: 89% Mesopotamian faith, 10% Mesopotamian cults (on Sargon), 2% Xenomorphic cults
    • Cities
      • Uruk: 25,000
      • Ur: 11,000
      • Lagash: 30,000
      • Akkad: 69,000
      • Assur: 23,000
      • Nineveh: 28,000
      • Xenomorpha (Occupied): 600
      • Ne-Assur (Ryssu): 13,000
      • Rural areas: 90,000
      • Other settlements: 27,000
    • Ethnicity: 20% Sumerian, 22% Lagash, 44% Akkadian, 5% Assyrian, 8% Havenna, 1% Xenomorphic Havenna (even more?)
  • Research (new sweet layer): Forge of Empires style.
    • Phalanx Tactic: We began researching on the phalanx tactic to outlast the Akkadian military a little longer in case of an invasion has being made by the west. Scheduled to be done at 23rd century BCE.
  • Events
    • War against Mari/Iram: The war continues and our huge number of troops have started overwhelming the empire thanks to the Ebla Uprising, giving us some advantage as they won't hold two sides and they are spearheading towards the palace. They have effectively besieged the Palace by now but our chariots in the back and militia in the front tactic still keeps wiping out the anti-cavalry until somehow they began learning our tactic and potentially putting their cavalry first as they now realise their tactic. However we cut off their supply route and began besieging their capital city at the end of the century thanks to the reincarnation of Sargon (sorta)
    • Xenomorphic Cults: Worshipers of the xenomorphs continue to grow exponentially and it has disrupted us from making further advances - even on the other side as they occupied one of our towns, which is a Xenomorphic-majority religious one but not so much in extent. If this continues then the Akkadian Empire may slowly come to an end even after the war.
    • Reincarnation of Sargon: The reincarnation of someone named Sargon emerges in the late 24th century BC and has led to wider popularity within the Sargon cults that many Akkadian citizens worship or at least 10% of the population. Sargon promises that under his iron fist rule, the so-called Mari Empire will capitulate before he dies. He claimed that he has this "demi-god" characteristic from being named Sargon and blessed upon by Mesopotamian deities.
  • Diplomacy:
    • Iram/Mari: We can play war now.

Fibelia

  • Government: Monarchy
  • King: A Haakonssen guy, I'm too lazy to name
  • Economy: dammit revolts
  • Population: 7500 (86% Nordician Germanic, 14% Akershus),
  • Religion: Nordician Pantheon (100%) 
  • Major Settlements: (again, no one does demographics cuz revolts)
    • Stavanger: 3100 people
    • Leikanger (capital): 3600 people
    • Rural areas: about 800 people
  • Military: 1400 personnel
    • 1200 spearmen (50% with stone spears, 50% with bronze spears) (all with shields).
    • 50 slinger (using slingshots)
    • 50 flame slinger (basically they sling fire into the walls and stuffs)
    • 100 archers (using prehistoric bows)
  • Navy (which is like crap) 
    • 11 wooden transport vessels (each can transfer about 10-15 men)
    • Two larger wooden transport vessels (each can transfer about 15-25 men)
  • Diplomacy:
  • Wars and Conflicts:
    • War on Raiders: Not again.
  • Events
    • Defense: We build up defense around the borders, fearing some unknown invaders would come for us.

Kingdom of Yamal

Government: Tribal Kingdom

Demographics: 11,250 ( 100% Khanty, 45% Reformed Uralian, 55% Old Uralian )

Army & Warfare: We have 4200 soldiers ( 500 archers, 2200 reindeer cavalry, 1000 copper pikemen, 500 axemen, 13 river ships & two explorers.) We reconquer some areas surrounding Nadym and some land north of Pulnavat.

Events: We expand southern along Ob river and our old lands. We stop trading with the Afasevo, as it was no use. We discover a semi-advanced culture in Bjarmia ( Arkhangelsk ), which refer themselves as Veps. We also meet the Saami in Kola peninsula, and teach them to herd reindeer in exchange of some furs. We start planning on a trade route to the west along the Arctic coastline.

Westria

  • Government: Tribal monarchy, monarchy 2596-
  • Leader: going to name the most important leaders of the nation here for now but I will start to name everyone then we hit year Zero (If my nation survived that far).
  • Military: 3408 soldiers.
  • Wars and Conflicts:
  • Weapons used: Spears, bows, swords and shields.
  • Major Cities:
    • Vienna (capital): 4970
    • Badia: 3017
    • Rudolphia: 2006
  • Population: 13,847 and 97% of the population are Westrian and about 3% are bade.
  • Religion: 99% believe in Germanic tribe religion's and 1% believe in other.
  • Economy: We have farming as main source for food. We make stuff of bronze.
  • Events: We try to make our society a warrior society. Every man will be trained how to handle a sword or a bow. We begin to expand to the west to gain more land.

Feng Dynasty

  • Government: As of 2300, the Dynasty had went through 6 Emperors, by 2300, the 7th Emperor: Kai Feng was crowned the King on 2297 BC, the after many border skirmishes between the Xia Dynasty, Kai Feng attempted diplomacy with their neighbors to the west that the perpetual conflict is futile.
  • Economy: Since the introduction of small wooden square tablets with Chinese numeral labels, the Feng Dynasty's economy was shaky but it had started booming when many of those who took advantage of this had become one of the more wealthy peoples in China. The Feng dynasty's economy is in a semi-war time economy.
  • Population: 38,600 (Due to high infant mortality in ancient times, birth rates became high as it is a gamble for babies to live past the age of 5. An average family of the Feng dynasty holds three to four surviving children per household who lived to see adulthood. Not to mention immigration of several dozen families into urban cities.)
  • Major Settlements:
    • Hsiking (Capital): 23,000
    • Beiking: 11,600
    • OTHER: 4000
  • Military: 1800 (500 chariots, 1000 spears/infantry, 300 archers)
  • Diplomacy:
    • China (Xia): Again. We seek for a united China, as such: we need your submission to join this on the venture.
  • Wars and Conflicts:
    • Feng-Xia Dynastic Wars: Several border skirmishes had occured with the Xia Dynasty in the west. The Feng Dynasty launched an attack on the Xia's capital in order to finally crush the Dynasty. While seeking to provide a diplomatic solution of unifying China
  • Events:  after many border skirmishes between the Xia Dynasty, Kai Feng attempted diplomacy with their neighbors to the west that the perpetual conflict is futile.

Kingdom of Valencia

  • Government: Despotic Monarchy

    • King: Esteban Cadaval I

  • Economy: Based around agriculture, fishing and trading

  • Capital: Valencia, since 2591 BC

  • Demographics:

    • Population: Total:

    • Valencia: 5 910

    • Castello de la Plana: 4 210

    • Murcia: 3 180

    • Torrencia: 2 610

    • Gayoso: 1 770

    • Albaciete: 1 180

    • Sagunt: 920

    • Borriana: 490

    • Rural areas: 18 120

    • Ethnicities: 96% Iberian, 3% Moraco, 1% Bellbeaker

  • Wars and Conflicts:

    • Defense against Pirates: We build more towers around our kingdom, and appoint more spotters. We ask for civilian fishing ships to act as recon ships at the same time as they’re fishing in the Mediterranean, only volunteers are taken, no one is forced.

    • Fortification of Valencia, Murcia, De La Plana: As the threat of war begins to grow, we begin a larger conscription and training for soldiers. We begin enhancing the walls of all cities and the defenses. Having water nearby to put out fires is necessary for every house in these cities.

  • Military:

    • Spearmen: 1 820

    • Archers: 930

    • Spotters: 81

    • Horsemen: 92

    • Triremes: 18

    • Recon ships: 38

  • Diplomacy:

    • Marroca: If any Marrocan ship tries to come close to our cities and ports, we will destroy them and begin an invasion of Palma

    • Atlas: I think the pirates sank the ship that we tried to get in contact with you, would you like an alliance against the pirates of Marroca?

    • Iberian tribes and cities: Anyone willing to join us, shall be welcomed with open arms

    • Carcalonar: Yup, it’s a mutual defense pact, both fleets will work together to fend off the invaders from both shores, also, create your own spotter network

  • Events: As the Marroco were more concentrated on Atlas, we were left in peace and allowed to become stronger. We expand further inland, uniting with the tribe of Llassomea, and south uniting with the tribal kingdom of Murcia through(Yet again) marriage of Raul III, the prince (at the time, but later to be king) of Valencia, and the daughter of Sammael, of Murcia. A ship from the far east (Akkad) arrived to our ports, along with them a “sword” this weapon much intrigued Esteban I, he wished to learn the way to create such an item, but metal is scarce in Iberia, so he sent some hundred men, to look for Iron, or a place to find it, and bring back.

WIP

Turn XXII: 2200 BC

Kdm 2200 bc finalex

Full map resolution from EthanKoenigsberg (not trimmed)

NPC Events

(EthanKoenigsberg is a crybaby, don't edit please for this part and it is messy, so maybe reorganising it to the Americas, Africa, Europe [+Middle East and North Africa] and Asia might be nicer)

  • Marroca and Valyria: The Pirate War would then spread into Iberia as well as the pirate king Esenos died at 2287 BC which was then divided into two kingdoms, one focusing on northern Africa and one focusing on European soil. Valyria's frontlines stall while West Marroca pillages Caracalonar to resupply East marroca and sustaining themselves for the next three centuries.
  • Xenomorphic Cults: The Pacifist Xenomorphic cult growth continues in the 23rd century BC and rose further in Akkad and Mari in population. However, these cults began causing more issues when a militaristic kind of Xenomorphic cult emerges called the Denya which calls for cultists to form their own kingdom or theocracy.
  • Mari: Although their government is deteriorating at an increased rate, they managed to besiege the city of Akkad as well and the Palace as well, making it a one on one suicide attack on each other. While Akkad has a "reincarnated" Sargon, Mari had a strategic choice on besieging the proper city.
  • Ebla: They finally put their lines in their offensives to a halt by the end of this century.
  • Lustrians: Maize (corn) cultivation is seen on the mid 23rd century BC in Mexico. Lustrians have started pushing even more southwards of Mesoamerica and has partially assimilated the proto-Olmecs. In retaliation, one of the chieftains Jetl is a strong proto-Olmec believer and would do anything to stop their further migration into the rainforests of Mesoamerica.
  • Amaiqac: The culture rapidly expands southwards into New England.
  • Ecuadorian culture and southern Peruvian/Atacama culture: These cultures have merged into one large culture which practically includes the Arano Kingdom and the Inca as one group as the Sedena.
  • Nordican culture: That culture expands rapidly similar to Amaiqac as the legacy of the republic lives on but slowly becoming forgotten as writing becomes obsolete for the Nordicans at this point except for hieroglyphic-like script to develop and pass on as stories in stone.
  • Vangira: The Vangira culture develops a warrior culture.
  • Koutles: Koutles culture develops a similar warrior culture, while their rivalry of the Vangira actually didn't stop yet, they expand south to where the Sedena would begin to meet.
  • Anasazi: A southwestern American culture develops.
  • Farmers' Revolts: Due to the sheer low numbers that the Egyptian military currently has, the rebellion gains swathes of land blocking cities of Thebes and Memphis and decimated 70% of the current Egyptian military. The farmers in this dynasty is led by pretender Sanakht II of the Anket Dynasty who changed the social hierarchy to meet the standards of the rebelling farmers and workers on living conditions.
  • Xia: As things stabilise but increasingly worried of further secession wars, Tianzhu proposed to the Feng dynasty they could be under their rule as long autonomous ruling for their own culture (Han) is in place.
  • China: Diversification of cultures began emerging, there are at least few more significant tribes including the Zhi, Ma and the Naxhi mostly in central China.
  • Hittites: Hittites begin migrating inland of Anatolia (Asia Minor). Some of the Hittites have settled and founded the city of Hattusa, near the state of Vordalkien.
  • Mycenae: The city itself prospers with the Minoan Kingdom exchanging ideas and culture with each other but new ideas by local Greek people of a new idea, an independent and unified kingdom but it isn't in effect as some claim the right of king.
  • Gojoseon: Gojoseon, a nation out of the Korean culture group starts to form. The Gojoseon dynasty controls much of the Korean peninsula and consider Mt. Paektu a sacred place and a trip for their king after walking "a thousand ri" without the aid of horses or anyone - which makes the king a proven king but often a dangerous task and it depends on each king has put their capital. Due to multiple kings usually moving their capital multiple times, there is no proper capital.
  • Kiths: Avid conqueror and explorer Kithar the Great conquers the nation of Elam - moving the capital of the Kiths to Elam and founded multiple cities under his rule, including Kithenia. They also found the Indus Valley civilisation (or the Harappa) and have conducted multiple trades with the west and east.
  • Vordalkien: The city of Ottozul develops and is declared capital.
  • Israel: Sodom and Gomorrah are founded as settlements and they would also eventually be razed to the ground potentially by other invaders or maybe up to the greed of other Israelite tribes. Israelites don't have a proper capital yet.
  • Iberian invaders: These invaders have no reason but to pillage stuff and they raided the city of Murcia and taken some stuff to sustain themselves and refine their technology to experiment a siege weapon asides from ladders and battering rams, also they did climb over walls using ropes and took down walls using a battering ram to bypass gates.
  • Unetice: This culture develops in modern Czech Republic and expanded further into Poland and Slovakia.
  • Hale Bopp comet: This comet has passed through Earth for few days in 2270 BC before dissappearing.
  • Hjaltland: The Queen of Hjaltland or Empress as she calls herself saw this comet as a big omen and an uprising in Bergen occurs which a local Nordic lord, who dislike the rule of women rose to power and seized the city under his rule and proclaiming the Kingdom of Bergen. Meanwhile settlers from Hjaltland move to northern Scotland and colonise it for the queendom. One of the settlements based on the Orkney Islands, Jarvik is established and its capital has being moved from Bergen to Jarvik because of the current uprising.
  • Isles of Albion (British Isles): The Bellbeaker culture collapses in the British Isles and created the Albioner culture or just called Albion. They are a group of proto-Anglo-Saxons and Nordic people with partial influence from continental Europe. This also led to the creation of the Confederation of Caledoni, the first Albioner state (excluding the Nordicised state of Albion and Harvenborr which the Queendom of Hjaltland conquered once).
  • Djibouti: The Djiboutians invade Yemen.
  • 42,000year Event: The 4.2 kiloyear BP aridification event was one of the most severe climatic events of the Holocene period.[1] Starting in about 2200 BC, it probably lasted the entire 22nd century BC. It has been hypothesised to have caused the collapse of the Old Kingdom in Egypt as well as the Akkadian Empire in Mesopotamia, and the Liangzhu culture in the lower Yangtze River area.[2] The drought may also have initiated the collapse of the Indus Valley Civilization, and southeastward habitat tracking of its population,[3] as well as the migration of Indo-European speaking people into India.[4] (copy paste from wikipedia, fight me)

Akkadian Empire

  • Government: Reformed into an dynastic electoral monarchy with an empire tier so one dynastic member (son or brother) is chosen. However this government became unstable after Sargon III finished off the Mari Empire.
    • Leaders: Sargon III "the Great" (2309 BCE-2267 BCE), Niiqquulamuusu (2267 BCE-2256 BCE), Laqip (2256 BCE-2234 BCE), Seluku (2234 BCE-2219 BCE), Gozer III (2219 BCE-present)
  • Military: Our military recruitment stops at this point after most of the military (apart from that army that is near the capital city of Akkad and surrounding our great palace), we start looking into training and research qualities.
    • Mainstream Military
      • 5000 professional soldiers
      • 18,000 militia
      • 8000 militia archers
      • 400 horse chariots
      • 15 stone throwers
      • Five catapults
      • 500 horsemen
    • Imperial Guards: Loyalist.
      • 2000 imperial guards
      • 1500 imperial archers
  • Economy: While finishing off Mari is done, the economy goes into a great depression afterwards due to the war and we are going back to the normal conventional economy which put a huge strain upon the whole economy. Gold starts to inflate as well.
  • Demographics: The population starts to stop growing or has slowed down significantly and many began relying on rural areas to do the job of feeding them and the Xenomorphic cults have rapidly expanded due to the brink of collapse of the Akkadian Empire and people believe that they could believe in exenomorphs to survive the onslaught and refuse food for the rest of the population.
    • Population: 340,600
    • Religion: 70% Mesopotamian faith, 15% Mesopotamian cults (on Sargon), 10% Xenomorphic cults
    • Cities
      • Uruk: 25,000
      • Ur: 11,000
      • Lagash: 30,000
      • Akkad: 70,000
      • Assur: 23,000
      • Nineveh: 28,000
      • Xenomorpha: 600
      • Ne-Assur: 13,000
      • Mari: 12,000
      • Rural areas: 90,000
      • Other settlements: 50,000
    • Ethnicity: 20% Sumerian, 10% Lagash, 59% Akkadian (peak), 5% Assyrian, 2% Havenna, 4% Xenomorphic Havenna (even more?)
  • Research (new sweet layer): Forge of Empires style.
    • Phalanx Tactic: Done.
  • Events
    • Abuse: As the city of Mari falls and its army had being attacked by a fully defensive force of militia and professional soldiers in the early 23rd century BC, many Akkadians praise success and made all surviving soldiers of the remaining army as slaves and are forced to work in expanding the Akkadian Empire to the north but there is another catch...
    • Xenomorphic Cult Expansion: Thanks to war and probably because of the obsession of Xenomorphs, the Xenomorphic Cults have started to expand further into Mesopotamia and have started overrunning many local Sargon cultists and even violence intensified in both Xenomorph and Sargon cultist areas. Some people have started pushing their xenomorph beliefs into something even more radicalised and diverse, making this religion effectively polytheist rather than one god and a set of xenomorph demigods, rather 10 gods and a lot of servants in place.
    • Brink of Collapse: As these cults dangerously expand and made further commitments to stop the Sargon cults, the Akkadian kings have started to become tired of their attempt to wipe out Sargon the Great (the first Sargon) legacy and further made crackdowns to it. However their numbers just multiply as more of their own xenomorph servants are become practically gods and tried to amass riches for their own afterlife
    • Reform: The government is also reformed to slow their collapse.
  • Diplomacy:
    • Iram/Mari: We can play war now.

Feng Dynasty

  • Government: The Feng dynasty accepted Xia's offer for annexation for autonomous status, but such status would be re-evaluated in the far future. Furthermore, the Feng Dynasty eventually attempts to try to move south into the Zhi culture territories afterward. 
  • Economy: Since the introduction of small wooden square tablets with Chinese numeral labels, the Feng Dynasty's economy was shaky but it had started booming when many of those who took advantage of this had become one of the more wealthy peoples in China. The Feng dynasty's economy is in a semi-war time economy.
  • Population: 126,000 (Due to high infant mortality in ancient times, birth rates became high as it is a gamble for babies to live past the age of 5. An average family of the Feng dynasty holds 3-4 surviving children per household who lived to see adulthood. Not to mention immigration of several dozen families into urban cities.)
  • Major Settlements:
    • Hsiking (Capital): 65,000
    • Beiking: 35,000
    • Xiaking: 21,000
    • OTHER: 8000
  • Military: 11,500 (800 charioteers, 9400 spears/infantry, 1300 archers)
  • Diplomacy:
    • China (Xia): We accept your request, for now.
  • Wars and Conflicts:
    • Minor skirmishes with tribes through expansion
  • Events:  By 2200 BC, a grave flood had been washed into China, damaging just the southern Feng Dynasty and its borders. A great project was decreed to employ slaves, beggars, military, and even volunteers to help construct a great dam to keep out further water and flush the water out of the Chinese mainland.

Middle Kingdom of Egypt (Old) / Third Dynasty of Egypt (New)

  • Government: After the 42,000 year Event, causing the Egyptian Farmers revolt, the King/Pharaoh goes to fight the farmers. However, he gets killed when a group of farmers surround his chariot. Only one advisor of the king manages to escape. His name is Potiphar, son of Misrases. The farmers primarely remained hostile to Potiphar, but he gained their support after promising them 70% of all grain in the Royal Egyptian Granaries. Still, 1/5 of the farmers refused to support Potiphar and revolted against him.
  • Ruler:King/Pharaoh Potiphar I
  • Military:
    • Spearmen: 2900
    • Chariots/Horsemen: 1000
    • Archers: 260
    • Special Forces/Engineers: 50
    • Pro-Government Farmers: 310,000 (not totally trustworthy)
    • Naval Vessels: 109
    • Explorers: Eight
  • Demographics:
    • Royal House: 25
    • High Advisors and Priests: 90
    • Lower Advisors and Priests: 300
    • Clerics and Scribes: 2000
    • Top Class Citizens: 23,000
    • Middle Class Citizens: 45,000
    • Low Class Citizens: 500,000
    • Slaves: 250,000
  • Events:
    • Egyptian Farmers Revolt:King/Pharaoh Potiphar attempts to defeat the last Farmer Revolters.
    • Colonization of the Sinai:Potiphar leads the Egyptian Army towards Sinai. The goal is to finally crush the Canaanites in the Sinai Pennisula, and claim the whole pennisula for the Egyptian Kindgom.
  • Diplomacy:
    • Punt:Greetings, my southern friend. I, Potiphar, Pharaoh of Egypt, have heared of your richness. So, why wouldn't we establish a trade route from Memphis to Punt? It would be beneficial for both of us.
    • Nubia:Hello there, how about establishing trade relations? We are rich, and you are rich, so what halts us.
    • Israel:I never knew that Sodom and Gomorra were alongside the Mediterran Sea Coast.

Fibelia

  • Government: Monarchy
  • King: a person from the Haakonssen family, he has a very beautiful daughter but no one cares cuz 
  • Economy: what's the opposite of down?
  • Population: 8600 - 8700 (86% Nordician Germanic, 14% Akershus),
  • Religion: Nordician Pantheon (100%) 
  • Major Settlements: (again, no one does demographics cuz revolts)
    • Stavanger: 3700 people
    • Leikanger (capital): 4200 people
    • Rural areas: about 750 people
  • Military: 1600 personnel
    • 1300 spearmen (50% with stone spears, 50% with bronze spears) (all with shields).
    • 50 slinger (using slingshots)
    • 50 flame slinger (basically they sling fire into the walls and stuffs)
    • 200 archers (using prehistoric bows)
  • Navy (which is like crap) 
    • 11 wooden transport vessels (each can transfer about 10-15 men)
    • Two larger wooden transport vessels (each can transfer about 15-25 men)
  • Diplomacy:
    • Engbolle: I hope we can keep up this trading relationship.
    • That-nation-in-IRL-Malmö-and-Copenhagen: Would you like trade?
  • Wars and Conflicts:
  • Events
    • Defense: We build up defense around the borders, fearing some unknown invaders would come for us.

Kingdom of Valencia

  • Government: Despotic Monarchy

    • King: Julian Cadaval III

  • Economy: Based around agriculture, fishing and trading

  • Capital: Valencia, since 2591 BC

  • Demographics:

    • Population:

    • Valencia: 8 310

    • Castello de la Plana: 7 710

    • Murcia: 5 780

    • Torrencia: 5 110

    • Tencuo: 3 560

    • Gayoso: 3 270

    • Albaciete: 2 980

    • Sagunt: 1 520

    • Borriana: 620

    • Rural areas: 37 120

    • Ethnicities: 96% Iberian, 2% Marroca, 2% Bellbeaker

  • Wars and Conflicts:

    • Liberation of the Carcalonarese waters: As the West Marrocan fleets destroyed the remaining navy of Carcalonar, we send 12 triremes to defend and destroy any Marrocan ship closing in on Carcalonarese shores

    • Fortification of Tencuo: The tribal camp was turned into a large stone fort, and a city was built around it.

    • War on Sarmanto: After the raid on Murcia, king Julian III was enraged by the act, and sent 2 500 spearmen, 1 750 archers and 450 Horsemen to invade the tribe’s homeland

  • Military:

    • Spearmen: 5 620

    • Archers: 4 730

    • Spotters: 234

    • Horsemen: 1 250

    • Triremes: 42

    • Recon ships: 68

    • Battering rams: 4

    • “Swinger”(Catapult): 8

  • Diplomacy:

    • West Marroca: We will assist Carcalonar, and your piracy will end on this side of Marroca

    • Atlas: We will assist as much as we can in the effort to end the plague in this sea that is Marroco

    • Iberian tribes and cities: Anyone willing to join us, shall be welcomed with open arms, but anyone invading us, won’t be left unscathed

    • Carcalonar: We will send aid, hold tight

  • Events:

    • King Esteban I in his old age became worried of further attacks by hostile Iberian tribes and the Marrocan raiders, so he began massively boosting the army of Valencia, in an effort to make it the strongest this side of Piedmont, but he died of illness before he could see his dream come true.

    • When the aggressive tribe of Sarmanto assaulted Murcia, leaving most of the outer city in ruin, king Sammael II began rebuilding the city and recruiting more of it’s citizens into the army.

    • After the war in Murcia, king Julian II decided that Valencia was too vulnerable to attack from tribes of the north, and so was De La Plana. The tribe of Tencuo, a small warrior tribe that’d plagued the trade routes of tribal kingdoms and Valencia in the region was invaded by the Horsemen, quickly taking out the small tribe of 3000, of whom 1200 were poorly equipped bandits. A large fort was built where the tribe of Tencuo used to stand, it acted as a trade and defense city.

    • As the Iberian invaders from west of Murcia came, the defenders saw that they used siege machines, and they reported back to the king, who decided it was time to make their own siege machines, battering rams and a type of catapult were created.


The Imperium di Atlas

  • Government: Atlasii Monarchy
  • Leaders: Maegor II 'the Dark' Gherensi, Aenys III Gherensi, Aegon VII 'Scourge of God' Gherensi, Jaehaerys I Gherensi, Baelon 'the Corsair' Gherensi, Aemon Gherensi, 
  • Economy: The selling of slaves and exporting of resources.
  • Population: 300,00 (95% Atlasii Berber, 4% Berber, 1% other) (99% Imperial Cult, 1% Other)
  • Major Settlements:
    • Atlasium (Capital): 100,000
    • Whitefyre: 25,000
    • OTHER: 175,000
  • Military: 20,000 (5000 Atlas Guard, 10,000 Infantry, 500 chariots, 400 archers)
  • Diplomacy:
    • Valencia: Lets work together to subdue the Marrocans.
  • Wars and Conflicts:
    • Valyria: Under the reign of Aegon VII 'Scourge of God' Gherensi the empire's army is expanded heavily and an invasion of Valyria takes place with Aegon VII personally leading the Atlas Guard into battle and slaying the Valyrian commander and ordering the males of his family beheaded and the females made wives of less important Gherensis whilst the Valyrian king's daughter Alessana is taken as Aegon VII's wife
    • Marroca: Atlasii privateers engage in naval battles with the Marrocans sinking ships whilst also saving Atlasians taken captive.
    • Western Berbers: After dealing with the Valyrians,
  • Events:  
  • Piracy: The Atlasii begin to engage in piracy to counter the Marrocan influence in the western Mediterranean.
  • Wars: Under Aegon VII, the nation went to war against the Valyrians and the Berber tribes to end the decades of stagnation which had poisoned the empire.

Turn XXIII: 2100 BC

Kdm 2100 bc finalex

(Full Map)

NPC Events

  • Sealand: Sealanders took over the city of Ladvol (London) and much of East Anglia, along with the Kingdom of Harvenborr. They also took over Cornwall and Hampshire quickly.
  • Imperium di Atlas and Nile/Mesopotamia: A big famine in rural areas of Atlas due to the 4.2 kiloyear event kills 56,000 people in the process after a series of droughts despite irrigation. This follows by another famine in Akkadian Empire and Egypt, where 150,000 people combined in these areas starved to death after poor harvests.
  • Marrocans: The Marrocan piracy has started to expand with colonies that rely on plundering, especially with Sardinia, Corsica, Elba and Morocco being fully established. However their naval battles at the west are starting to fail but their efforts in the south currently are slowing down.
  • Aratashen: The Kingdom has collapsed due to the events that happened and the dynasty went extinct by 2162 BC.
  • Xenomorphic Kingdom of Assyria: As the Xenomorphic follower population skyrockets against the current pagan and Sargon cultists and the event of the famine due to the aridification event, a group of nobles converted to believe in the 10 Xenomorph gods have proclaimed Assyria, a group of Havenna-Assyrians wanting to break away from the Akkadian Empire.
  • Lagash: The City State of Lagash also rebels and their lords in the city took the fortifications and levy along with it.
  • Satich: Invaders that were the descendants of the exiled Akkadians from Satich invade and take one of their cities (it's not Lagash) for themselves and proclaimed the city of Satich out of that city.
  • Babylonians: As Mesopotamia became confused for culture, another cultural revolution happens with some Akkadians giving up for a reformed version of it, the Babylonian culture.
  • Nubia: They will trade in as long some slaves are given back as freed men.
  • Kiths: Kiths lost the city of Susa after a century of ruling against Elamites.
  • Deng: As Xia fell to the demise of the Feng dynasty, some of the people have escaped with little trace and eventually unite under a new potentially rival dynasty called the Deng dynasty.
  • Nomadi: Few centuries later and the Nomadi culture collapses subsequentially as the Proto-Balkans (people from the Balkans) and the Esceosians, although the Esceosian culture is slowly shaped rapidly over the next few centuries.
  • Greeks: Greek culture has changed a lot when the Nomadi culture collapsed, their influence of nomadic history is passed onto the Greeks, especially the Northern Greeks.
  • Bergen: The Kingdom of Bergen's king Karl-Marfried took over much of the Hjaltland's holdings in Scandinavia. Many of the civilians loyal to the Queendom of Hjaltland moved to Jarvik and pushed further into Scotland's highlands.
  • Lustrians: The Lustrians finally pushed the end of the Proto-Olmecs, although there would be an eventual rise to the Olmecs as one of the Lustro-Mesoamerican civilisations. (If you have dleeted this then delete this part as well or no kys for you)
  • Aynarab and Rhabi: Arabian tribes form both tribal confederations in Oman despite the aridification events that have happened right now.

Akkadian Empire (30th century BCE-2176 BCE) | City State of Akkad (2176 BCE-)

  • Government: The government is fully dissolved by 2176 BCE and transitions into a city-state kingdom.
    • Gozer III (2219 BCE-2178 BCE), Anku (2178 BCE-2176 BCE)
    • Dissolution Movement: As there are internal problems and fertile lands becoming drier which saw lower yields of field and reduced rain across Mesopotamia, the Akkadian Empire knew it was the end for them but Gozer III did not accept the reality and the fact that he could win this war even with the famine but this was overturned with morale dropping quickly in the early 22nd century BC. Eventually his son surrendered and a treaty or the first treaty for Mesopotamians were signed by all parties in clay and cuneiform.
    • The First Treaty (Treaty of Akkad):
      Treatyburgeg
  • Military: The Akkadian military is dissolved rightfully by 80% and remaining mostly in the former Grand Palace of Akkad (which would eventually be abandoned) and the city of Akkad.
    • 6000 professional soldiers
    • 5000 levies (archers, swords and spears)
    • Five catapults
    • Ten stone throwers
    • 300 chariots
  • Demographics: Don't blame me.
    • Population: 24,000
    • Religion: 60% Mesopotamian faith, 30% Sargon Cult of Personality, 10% Xenomorphic Gods
    • Cities
      • City of Akkad: 18,000
      • Rural: 6,000
    • Ethnicity/Culture: 80% Akkadian, 15% Babylonian, 5% other.
  • Economy: Virtually non-existent except for bartering perhaps and substantial agriculture. Due to famine, these things wouldn't have existed for a brief time.
  • Diplomacy: N/A

Westria

  • Government: Monarchy
  • Leader: Germanus I von Baden 2200-2140, Germanus II von Baden 2140-present.
  • Military: 3408 soldiers.
  • Wars and Conflicts:
  • Weapons used: Spears, bows, swords and shields.
  • Major Cities:
    • Vienna(capital): 5270
    • Badia: 4317
    • Rudolphia: 3606
  • Population: 15,447 and 97% of the population are Westrian and about 3% are bade.
  • Religion: 99% believe in Germanic tribe religions and 1% believe in others.
  • Economy: We have farming as main source for food. We make stuff of bronze.

Events: Germanus I von Baden married some of his dynasty members with leaders of Bade and Rosse tribes he want a better relation with them. Germanus I died in 2140. After his death Westria was hit by a small famine and some people died and some moved from our country. Germanus II said that we should get more land. Westria claimed a small amount of land in the west.

Kingdom of Valencia

  • Government: Despotic Monarchy

    • King: Sebastien Cadaval I

  • Economy: Based around agriculture, fishing and trading

  • Capital: Valencia, since 2591 BC

  • Demographics:

    • Population:

    • Valencia: 13 910

    • Castello de la Plana: 11 210

    • Murcia: 11 180

    • Torrencia: 7 110

    • Tencuo: 6 560

    • Gayoso: 5 970

    • Albaciete: 5 280

    • Sagunt: 2 920

    • Borriana: 1 120

    • Rural areas: 53 120

    • Ethnicities: 93% Iberian, 2% Marroca, 5% Bellbeaker

  • Wars and Conflicts:

    • Hade: As we push the Marrocan front on the sea back after centuries of conflict, we land again on the westernmost island of West Marroca, and siege the city of Hade after breaking through their lines with 38 triremes. 3 000 spearmen and 3 000 archers siege the city. 20 triremes are left to surround the area and stop all vessels trying to send aid. The city finally collapses and our troops seize the city for themselves and set up a new defensive line and port for naval operations in the future.

    • Naval Warfare: The navy of Valencia focuses on cutting the shipping routes between West Marroca and the colony of Medilla.

    • Securing the Coast: As the war on the seas rages, we begin building more ships to defend Valencia, Murcia and De La Plana from a possible Marrocan counter attack

  • Military:

    • Spearmen: 8 620

    • Archers: 7 130

    • Spotters: 234

    • Horsemen: 2 650

    • Triremes: 61

    • Recon ships: 79

    • Battering rams: 6

    • “Swinger”(Catapult): 12

  • Diplomacy:

    • West Marroca: We will have peace, if you will give us the colony of Medilla, and cut all ties with East Marroca

    • Atlas: Thanks for the help, we’ll try and push back the pirate navy till they collapse

    • Iberian tribes and cities: Anyone willing to join us, shall be welcomed with open arms, but anyone invading us, won’t be left unscathed

    • Carcalonar: Rebuild your navy, and set up a defensive line from your shores, to Valencia if possible

    • Ceuti: We wish to open trade relations, we see that you’re in a rather perfect location, and we wish to be friends

  • Events:

    • Military Expansion: Raul IV looked up to Esteban 3rd’s aims to be a true power in the peninsula, so he began expanding the military massively for the purpose to be able to defeat the pirates in the east

    • The Border: After numerous raids on our smaller cities and one on Murcia, we begin placing more spotters and troops on our western borders

Fibelia

  • Government: Monarchy
  • King:... do I even have to say?
  • Economy: the only way is up *tiesto intensifies*
  • Population: 10k (86% Nordician Germanic, 14% Akershus),
  • Religion: Nordician Pantheon (100%) 
  • Major Settlements: (again, no one does demographics cuz revolts)
    • Stavanger: 4000 people
    • Leikanger (capital): 4900 people
    • Rural areas: about 1100 people
  • Military: 1800 personnel
    • 1500 spearmen (50% with stone spears, 50% with bronze spears) (all with shields).
    • 50 slinger (using slingshots)
    • 50 flame slinger (basically they sling fire into the walls and stuffs)
    • 200 archers (using prehistoric bows)
  • Navy (which is like crap) 
    • 11 wooden transport vessels (each can transfer about 10-15 men)
    • 2 larger wooden transport vessels (each can transfer about 15-25 men)
  • Diplomacy:
    • Engbolle: I hope we can keep up this trading relationship.
    • That-nation-in-IRL-Malmö-and-Copenhagen: Would you like trade?
    • Bergen: Would you like trade?
  • Wars and Conflicts:
  • Events
    • Defense: We build up defense around the borders, fearing some unknown invaders would come for us.

Feng Dynasty

  • Government: The Feng dynasty accepted Xia's offer for annexation for autonomous status, but such status would be re-evaluated in the far future. Furthermore, the Feng Dynasty eventually attempts to try to move south into the Zhi culture territories afterward. 
  • Economy: Since the introduction of small wooden square tablets with Chinese numeral labels, the Feng Dynasty's economy was shaky but it had started booming when many of those who took advantage of this had become one of the more wealthy peoples in China. The Feng dynasty's economy is in a semi-war time economy. Pioneers attempt to move south to settle in new lands colonized by the Feng Dynasty
  • Population: 350,000 (Due to high infant mortality in ancient times, birth rates became high as it is a gamble for babies to live past the age of 5. An average family of the Feng dynasty holds three to four surviving children per household who lived to see adulthood. Not to mention immigration of several dozen families into urban cities.)
  • Major Settlements:
    • Hsiking (Capital): 100,000
    • Beiking: 80,000
    • Xiaking: 70,000
    • OTHER: 100,000
  • Military: 60,000 (2000 charioteers, 50,000 spears/infantry, 8000 archers)
  • Diplomacy:
    • Zhi tribes: We try to seek diplomatic efforts towards buying and expanding the Feng Dynasty south into the Zhi.
  • Wars and Conflicts:
    • Minor skirmishes with tribes through expansion
  • Events:  None

Turn XXIV: 2000 BC

Kdm GREY EDITION 1666ashena

NPC Events

  • Bergen: After Karl-Marfried died on 2097 BC claiming to be the demigod of a random dragon, his son and soon to be a very aggressive conqueror Karl-Rudolph II took over the Kingdom of Bergen and started invading Fibelia with his strong army of archers flamed with fire to burn down wooden settlements. He occupies Leikanger and besieged two cities, making way for a downfall. (This is indeed the end for Fibelia, RIP Luka)
  • Dizilyans: A group of eastern raiders have migrated over the last 500 years from the former plains of the Rus to Finland, where they settled for a brief time before moving next to Fibelia. The highlands have being a difficult process to adapt with due to the Dizilyans coming from the lowlands and more flat terrain but eventually their generation has adapted nearly into mountain warfare and to truly master it, they have to attack Fibelia. (More RIP Luka)
  • West Marroca: Due to the razing of the local town of Hade, the Kingdom of Valencia took a huge hit of losing 18 trimemes using the power of whales (seriously, they used blubber). West Marroca refuses to back down and its leader is very reluctant to do so, their leader does not want to give up until he is killed, along with his family.
  • East Marroca: Their peak in expansion has being achieved and an estimated population of 180,000 exists in both its mainland island in Sardinia and offspring colonies in Corsica and part of Sicily. Military and ships have grown so much that it could potentially become a powerhouse rivalling two other powers currently contesting it asides the failing West Marrocans.
  • Agousta: In southern Portugal, the nation of Agousta develops from the Iberian tribes.
  • Ceuti: They accept a deal through the Iberian peninsula but most of their ships are destroyed by Marrocan pirates upon a pillaging was made.
  • Chinese Pretenders: A rising pretender dynasty inside the Feng Dynasty who one of the poorer families known as the Chong emerge in the 21st century BC.
  • Kingdom of Albion: The Kingdom of Albion pushes inwards for the first half of the century until the downfall in 2055 BC in one of the Northern European collapses - which saw fragmented kingdoms that tok over much of modern England and Wales with a (not so) dangerous Sealand nation below. These kingdoms are divided up to 6 kingdoms in a constant warring period over land and superiority which would last for centuries.
  • Hjaltland: The Queendom stops their expansion further into Scotland and focuses on internal infrastructure including ports and amassing enough ships to pillage the North Sea.
  • Esceosians: The Esceosians take over the Baden-Rosse tribes and eventually settle in the Pannonian basin, with the eastern Carpathians becoming the Eastern Esceosians but there is no huge cultural differences with the Pannonian Esceosians.
  • Third Xia Dynasty: As Southern China became a safe haven for some refugees from the north, the Third Xia Dynasty (known as Southern Xia) emerged in the early 21st century but unlike the original counterparts that have failed two times, they prosper in the southern coast of China instead.
  • Feng Dynasty: Herbal medicines have being further developed in the Feng Dynasty.
  • Zhi: The Zhi are currently not willing to negotiate a deal for now.
  • Greece: The creation of Mycenae as a nation happens on the 21st century BC with its capital based on the long-lasting city of the same name.
  • Kioku: Kioku expands to the west of Japan.
  • Lustrians: As the Lustrians have fully migrated to Mesoamerica, the Gheotuk culture itself is fully eradicated at this point. The Lustrians adapt Gheotuk agriculture cultivating maize.
  • Fibelia: Fibelians refugee flee north along the Norwegian coast as they seek to flee from the Bregens and Dizilyans.
  • Middle East: The Epic of Gozer is written and is about the mytisfied adventures of Gozer III who befriends a lowborn peasant the search for immortality.
  • Hittites: The Hittite culture advances and develops into a centralized civilization.
  • Magotto: The Magotto culture advances and develops into a centralized civilization and march east conquering Kassite villages until they had conquered the southern coast of the Caspian Sea.
  • Europe: The Aegean Bronze Age comes to a close.
  • Qijia: The Qijian culture develops north-west of the Tai.
  • Dirimus: On the island of Bahrain, the Dirimus civilization develops as a trade hub.

Feng Dynasty

  • Government: The Feng Dynasty slowly tries to consume the Xia territories through continual agreements and buying of land. The Xia dynasty became more open to businesses and opportunists of settlement from Feng.
  • Economy: Since the introduction of small wooden square tablets with Chinese numeral labels, the Feng Dynasty's economy was shaky but it had started booming when many of those who took advantage of this had become one of the more wealthy peoples in China. The Feng dynasty's economy is in a more calm environment Pioneers attempt to move south to settle in new lands colonized by the Feng Dynasty
  • Population: 600,000 (Due to high infant mortality in ancient times, birth rates became high as it is a gamble for babies to live past the age of 5. An average family of the Feng dynasty holds 3-4 surviving children per household who lived to see adulthood. Not to mention immigration of several dozen families into urban cities.)
  • Major Settlements (readjusted population for more historical realism):
    • Hsiking (Capital): 35,000
    • Beiking: 20,000
    • Xiaking: 15,000
    • OTHER: 430,000
  • Military: 80,000 (2000 charioteers, 70,000 spears/infantry, 8000 archers)
  • Diplomacy:
    • Zhi tribes: We STILL try to seek diplomatic efforts towards buying and expanding the Feng Dynasty south into the Zhi.
  • Wars and Conflicts:
    • Minor skirmishes with tribes through expansion
  • Events:  None

Fibelia

  • Government: Monarchy
  • King:... do I even have to say?
  • Economy: WAR
  • Population: 11,000 (86% Nordician Germanic, 14% Akershus),
  • Religion: Nordician Pantheon (100%) 
  • Major Settlements: (again, no one does demographics cuz war)
    • Stavanger: 5k people
    • Leikanger (capital): 5.5k people
    • Rural areas: about 5000 people
  • Military: 2500 personnel (emergency mobilization)
    • 2000 spearmen (50% with stone spears, 50% with bronze spears) (all with shields).
    • 50 slinger (using slingshots)
    • 250 flame slinger (basically they sling fire into the walls and stuffs)
    • 200 archers (using prehistoric bows)
  • Navy (which is like crap) 
    • 11 wooden transport vessels (each can transfer about 10-15 men)
    • 2 larger wooden transport vessels (each can transfer about 15-25 men)
  • Diplomacy:
    • Bergen: This is meaningless.
  • Wars and Conflicts:
    • Bergensen-Fibelian War: We ultilized all men that can fight and retake Leikanger by surrounding and retake while part of our army defend Stavanger. After securing Leikanger (cuz their armies are smaller than us) we cross the mountains and beseige Bergen.
  • Events
    • War Economy: Due to a stupid & meaningless war against Bergen (and they somehow got Leikanger wtf Ethan?) we raise war taxes.
    • 'Emergency 'Conscription: Due to the war mentioned above, we announce emergency conscription, putting some more men that are able to go to war to the military.

Westria Redigera

  • Government: Monarchy
    • Leader: Some people(too lazy)
    • Military: 3508 soldiers.
    • Wars and Conflicts:
    • Weapons used: Spears, bows, swords and shields.
    • Major Cities:
      • Vienna(capital): 5270
      • Badia: 4317
      • Rudolphia: 3606
    • Population: 25,447 and 97% of the population are Westrian and about 3% are bade.
    • Religion: 99% believe in Germanic tribe religion's and 1% believe in other.
    • Economy: We have farming as main source for food. We make stuff of bronze.
    • Events: We try to expand in the south.

Kingdom of Valencia

  • Government: Despotic Monarchy
    • King: Alonze Derier I
  • Economy: Based around agriculture, fishing and trading
  • Capital: Valencia, since 2591 BC
  • Demographics:
    • Population:
    • Valencia: 19,910
    • Murcia: 17,180
    • Castello de la Plana: 14,210
    • Torrencia: 12,110
    • Hade: 11,910
    • Tencuo: 9560
    • Gayoso: 8970
    • Salocien: 7120
    • Albaciete: 6280
    • Sagunt: 4920
    • Borriana: 2120
    • Rural areas: 74,120
    • Ethnicities: 93% Iberian, 2% Marroca, 5% Bellbeaker
  • Wars and Conflicts:
    • Naval Warfare: We continue building more ships and continue our efforts on separating the colony of Medilla and Marroca. We push further towards the west Marrocan shores.
    • Medilla: We haven’t been able to enter the North African soil with a proper force yet, so we keep ships and archers nearby the city’s coast and pillage what we can.
  • Military:
    • Spearmen: 14,620
    • Archers: 11,130
    • Spotters: 234
    • Horsemen: 2950
    • Triremes: 62
    • Recon ships: 83
    • Battering rams: Six
    • “Swinger”(Catapult): 12
  • Diplomacy:
    • Iberian tribes and cities: Anyone willing to join us, shall be welcomed with open arms, but anyone invading us, won’t be left unscathed.
    • Carcalonar: Keep rebuilding, we need to stand strong
    • Ceuti: Hey, we know you’re a peaceful kingdom, but the pirates are a plague, and we wish your help in terminating the colony of Medilla, you could receive it and do what you want with it, we just need it out of the Marrocan hands
  • Events:
    • Salocien: We unify with the tribal kingdom of Salocien (modern day Teruel) through marriage of the daughter of Raul V (yes, again) and the son of the Chief
    • Murder: The king of Valencia, Sebastien II, was poisoned and died of vascular failure a few hours later, the cousin of Sebastien became king, as Sebastien was the only son in the family.

Imperium di Atlas


  • Government: Atlasian Monarchy
  • Kaisers: Aemon IV Gherensi, Baelon VI Gherensi, Viserys III Gherensi, Daemon II Gherensi & Aegon XII Gherensu
  • Economy: A heaily mercantile economy based on land trade routes since the seas are dangerous.
  • Population: 600,000 (90% Atlasii Berber, 9% Berber, 1% Other) (94% Imperial Cult, 5% Valyrian Gods, 1% Other)
  • Major Settlements (readjusted population for more historical realism):
    • Algiers (Capital): 35,000
    • Whitefyre: 20,000
    • Valyros: 15,000
    • OTHER: 430,000
  • Military: 50,000 (1000 charioteers, 50,000 spears/infantry, 4000 archers) 10,000 Atlas Guard
  • Diplomacy:
    • Valencia: We seek to form an alliance with the Valencians through marriage despite religious differences.
  • Wars and Conflicts:
    • Marrocan Pirates: The navy carries on their small skirmises against the Marrocans with many ships being sunk on both sides. However, due to how small the ships are at this time period, few lives are lost in every engagement. Most being slaves who were dragged under water with their ships.
    • Berbers: The conflict with the berber tribes carry on as skirmishes are fought on the frontiers.
  • Events:  
  • Valyrian slaves: With the destruction of the Valyrians, the local population is subjugated with a few being enslaved and sold to several Marrocan pirates to keep them away from Atlasii villages for a while.
  • The Battle of Algiers: The first true battle in history, a huge Berber force broke through frontier defences making their way to Algiers. They were, however, stopped from taking over the capital by a quickly raised force of levies. The battle raged for an entire day as 5000 Atlasii fought 6,000 Berber tribesmen. Aegon XII commanded the central flank and managed to break through the Berber central flank causing chaos as lines broke apart and the battle field became a mess of fighting. During this chaos, a large force fo Berbers scaled the walls of Algiers and began to set the city on fire raping and pillaging before Aegon XII routed the last of the Berbers outside the city and headed back to the capital to save it from the chaos. 
  • Plague of Algiers: Following the battle, Algiers' population was reduced from 125,000 to 100,000 due to the fires. However, what was worse was the plague that following the fires. The plague killed off almost the entirely of the population leaving just the strong to live. 

Fibelia

  • Government: Monarchy
  • King:... do I even have to say?
  • Economy: WAR
  • Population: 11k (86% Nordician Germanic, 14% Akershus),
  • Religion: Nordician Pantheon (100%) 
  • Major Settlements: (again, no one does demographics cuz war)
    • Stavanger: 5000 people
    • Leikanger (capital): 5500 people
    • Rural areas: about 5000 people
  • Military: 2500 personnel (emergency mobilization)
    • 2000 spearmen (50% with stone spears, 50% with bronze spears) (all with shields).
    • 50 slinger (using slingshots)
    • 250 flame slinger (basically they sling fire into the walls and stuffs)
    • 200 archers (using prehistoric bows)
  • Navy (which is like crap) 
    • 11 wooden transport vessels (each can transfer about 10-15 men)
    • 2 larger wooden transport vessels (each can transfer about 15-25 men)
  • Diplomacy:
    • Bergen: This is meaningless.
  • Wars and Conflicts:
    • Bergensen-Fibelian War: We ultilized all men that can fight and retake Leikanger by surrounding and retake while part of our army defend Stavanger. After securing Leikanger (cuz their armies are smaller than us) we cross the mountains and beseige Bergen.
  • Events
    • War Economy: Due to a stupid & meaningless war against Bergen (and they somehow got Leikanger wtf Ethan?) we raise war taxes.
    • 'Emergency 'Conscription: Due to the war mentioned above, we announce emergency conscription, putting some more men that are able to go to war to the military.

Turn XXV: 1900 BC

NPC Events:

  • ​Biatal: Latin tribes arrive in northern Italy killing and raping local Biatal tribals in the north
  • Minoa: Within Crete, rich aristocrats begin the construction of great palaces all over the island as even merchants have developed enough wealth to have a manse rivalling the nobles.
  • Assyria: The Assyrian Cubit is developed
  • Lustrians: The Lustrians domesticate the cacao. Many tribes also migrate farther south into Panama leaving the territory in the north.
  • Egypt: Egyptian farmers cultivate the lands to Egypt's east reaching the Red Sea. However, a series of bloody wars with the Nubians would keep these lands relatively underdeveloped.
  • Nubia: The Nubians engage in a series of wars with the Egyptians with the two going back and forth until a peace was made.
  • Indus Valley: The Indus Valley civilization collapses due to an Indo-European invasion. Three nations survive the collapse in the former Indus lands. Bianakar in the south-west, Ragyar in the south and the Kharinkari in the north
  • Vedics: The Indo-Europeans who destroyed the Indus Valley head east into northern India developing their own culture, the Vedic culture.
  • Kassites: Many Kassite tribes migrate east reaching the Indus River.
  • Mycenae: The Mycenae civilization expands as the population increases
  • Hittites: The Hittites expand their territory reaching the Black Sea in the north and the Mediterranean in the south.
  • Kiths: The Kiths conquer Susa.
  • Assyria: The Assyrian army marches west storming the city of Ebla destroying the civilization as well as Carchemish. The city of Tyre would be taken from the Cannanite tribe holding it and the city becomes the major Mediterranean port for the Assyrians.
  • Nineveh: During the Assyrian expansion westward, the city o fNineveh rebels maintaining independence in the east as they held off the Assyrians at the Battle of Assur, however, the city of Assur would be lost being taken back by the Assyrians.
  • Bergen and Dizilyans: A severe winter causes a halt to the Bergenite and Dizilyan armies. By the time winter had ended, the Fibelians had reorganized their forces halting the Bergenite and Dizilyan advances, however, the Fibelians were incapable of advancing and liberating their lands.
  • Korea: Korean tribes from North Korea push down onto the Gojoseon pushing them down to the location of what would be Seoul.
  • West Marroca: The West Marrocans collapse due to the push from the Atlasii and Valencia.
  • East Marroca: The East Marrocans are pushed away from the North African coast and the Baelerics but maintain and strong grasp on Sicily in which they are expanding
  • Hjatland: The Hjatlander amazon warriors with period blood soaked hair storm the Hebridges capturing the islands from Albion tribes.
  • Dacians: The Eastern Esceosians split off from their neighbours in Pannonia due to cultural differences becoming the Dacians
  • South Xia: The South Xia conquer the Deng
  • Ryukyu: A group of Strain worshipper refugees from an undisclosed location arrive on the shores of the Ryukyuan islands founding the Kingdom of Ryukyu under Shitasu Sho
  • Kioku: The Kioku subjugate the Jomon tribes to their east.
  • Zhi: A few Zhi tribes seeing the superiority of the Feng agree to be subjugated.


Fibelia

  • Government: Monarchy
  • King:... do I even have to say?
  • Economy: WAR
  • Population: 1300 (86% Nordician Germanic, 14% Akershus),
  • Religion: Nordician Pantheon (100%) 
  • Major Settlements: (again, no one does demographics cuz war)
    • Stavanger: 6000 people
    • Leikanger (capital): 6600 people
    • Rural areas: about 5000 people
  • Military: 3000 personnel (emergency mobilization)
    • 2300 spearmen (50% with stone spears, 50% with bronze spears) (all with shields).
    • 50 slinger (using slingshots)
    • 250 flame slinger (basically they sling fire into the walls and stuffs)
    • 400 archers (using prehistoric bows)
  • Navy (which is like crap) 
    • 12 wooden transport vessels (each can transfer about 10-15 men)
    • 2 larger wooden transport vessels (each can transfer about 15-25 men)
  • Diplomacy:
    • Bergen: This is meaningless.
  • Wars and Conflicts:
    • Bergensen-Fibelian War: Our armies march into Bergen and surround it, and then we storm into the city and take it over. Then we increase military presence for any chance of possible rebellion.
  • Events
    • War Economy: Due to a stupid & meaningless war against Bergen we raise war taxes.
    • Emergency Conscription: Due to the war mentioned above, we announce emergency conscription, putting some more men that are able to go to war to the military.

Feng Dynasty

  • Government: The Feng Dynasty slowly tries to consume the Xia territories through continual agreements and buying of land. The Xia dynasty became more open to businesses and opportunists of settlement from Feng.
  • Economy: Since the introduction of small wooden square tablets with Chinese numeral labels, the Feng Dynasty's economy was shaky but it had started booming when many of those who took advantage of this had become one of the more wealthy peoples in China. The Feng dynasty's economy is in a more calm environment Pioneers attempt to move south to settle in new lands colonized by the Feng Dynasty
  • Population: 1.2 million (Due to high infant mortality in ancient times, birth rates became high as it is a gamble for babies to live past the age of 5. An average family of the Feng dynasty holds 3-4 surviving children per household who lived to see adulthood. Not to mention immigration of several dozen families into urban cities.)
  • Major Settlements (readjusted population for more historical realism):
    • Hsiking (Capital): 50,000
    • Beiking: 40,000
    • Xiaking: 30,000
    • OTHER: 1.07 million
  • Military: 180,000 (10,000 charioteers, 100,000 spears/infantry, 70,000 archers)
  • Diplomacy:
    • Zhi tribes: We STILL try to seek diplomatic efforts towards buying and expanding the Feng Dynasty south into the Zhi.
  • Wars and Conflicts:
    • Minor skirmishes with tribes through expansion
  • Events:  None

Kingdom of Arano

Government: Monarchy

Ruler:

Population: 296,907

Religion: Incan (I don't know what to put)

Cities:

Awatisu: 141,500 people

Lima:  132,345 people (I'm not sure if it's in Arano but whatever)

Rural Areas:  23,062 people 

I don't think this adds up correctly

Military:

10,000 normal soldiers

10,000 archers

40,000 spearmen

Diplomacy: 

Inca:  I know we have been enemies in the past but, lets unite to form a stronger nation, how about Great Inca?

Wars and conflicts and other stuff:

Recruitment: We recruit about an extra 10,000 men to the army, some of them are even children, men who protest against fighting.

Turn XXVI: 1800 BC

NPC Events:


  • Egypt: The Egyptians send many raids along the Nile into Nubian territories.
  • Vedics: The Vedic invaders bring with them iron smelting.
  • Inca: The Inca refuse to unite
  • Tocharians: The Tocharian culture develops in East Turkestan.
  • Assyria: The Assyrians are almost brought to destruction after the Akkadians expand their territories whilst the Eblans rebel regaining independence.

Kingdom of Arano

  • Goverment:Monarchy
  • Ruler: Komachapa I (random name)
  • Population: 299,947
  • Religion: Incan
  • Economy: Zero
  • Fishing: ​As we have conquered the coast, 5% of adults have got a job to do with fishing
  • Agriculture: The east lands of Arano are used for growing crops and even areas in the Sedena.
  • Livestock: We do this in the east also with the agriculture.

Cities:

  • Awatisu: 141,540 people
  • Lima:  132,345 people
  • Rural Areas:  26,062 people

Military:

  • 11,000 normal soldiers
  • 12,000 archers
  • 45,000 spearmen

Diplomacy: 

  • Inca:  Die then

Wars and conflicts and other stuff:

  • Invasion: We invade the Incans as they did not unite with us, we send 5000 soldiers 7000 archers and 20,000 spearmen to attack them, the rest of the troops go and expand.
  • Hunger Games: ​We organize a hunger games every century with Incan children to compete in, 24 children overall.
  • Assasination:  ​Prince Komachapa the son of the king was assasinated by an unkown incan, all we know about him is that he was killed by palace soldiers whilst exiting

Turn XXVII: 1700 BC

2jh

NPC Events:


  • Satich: Hammurabi rules establishing his law.
  • Uruk: Uruk is the largest city on Earth.
  • Egypt: Sea People overthrow the Egyptian dynasty establishing their power but after a few years, Egypt collapses and is forced to stay around the Nile.
  • Feng: Bronze smelting in China.
  • Indus Valley: The Indus civilizations collapse.
  • Vedics: The Vedics become dominant in the north of India.
  • Mycenae: The Mycenae expans north slightly.
  • Assyria: The Assyrian empire collapses with Ebla and Mari gaining independence.
  • Akkad: Akkad expands its territories west
  • Cyprus: In Cyprus, Sea People establish a kingdom on the island.

Kingdom of Valencia

  • Government: Despotic Monarchy
    • King: Antoine Derier III
  • Economy: Based around agriculture, fishing and trading
  • Capital: Valencia, since 2591 BC
  • Demographics:
    • Population:
    • Valencia: 34,910
    • Murcia: 29,180
    • Marroca: 28,430
    • Castello de la Plana: 25,210
    • Torrencia: 21,110
    • Hade: 19,910
    • Tencuo: 16,560
    • Gayoso: 14,970
    • Salocien: 11,120
    • Albaciete: 9280
    • Sagunt: 7920
    • Borriana: 4120
    • Rural areas: 174,120
    • Ethnicities: 93% Iberian, 2% Marroca, 5% Bellbeaker
  • Wars and Conflicts:
    • Preparation: After the conquering of the city of Marroca, we begin building a fort on the island, and increasing our navy, but it will take time as we received heavy losses in the war
  • Military:
    • Spearmen: 31,620
    • Archers: 22,130
    • Spotters: 1034
    • Horsemen: 5450
    • Triremes: 71
    • Recon ships: 112
    • Battering rams: 24
    • “Swinger”(Catapult): 18
  • Diplomacy:
    • Iberian tribes and cities: Anyone willing to join us, shall be welcomed with open arms, but anyone invading us, won’t be left unscathed
    • Carcalonar: To enhance our friendship, we hope that the daughter of Jose Derier II, could marry the Prince of Carcalonar
  • Events:
    • Stagnation: The crops are getting better year by year, almost being as good as in the golden times.
    • Religion: Iberian paganism has become very prevalent in the Southern parts of Valencia, with over 70% of the population in belief. The North is still quite oblivious to the faith in the south, but many are already beginning to praise Andreia, and Saliya.

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